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Mangler.js transform, deflate and inflate

It is time for some new features, fixes and breaking changes to my Mangler.js object processing library. As I started using it in my projects myself and it seems pretty stable, it might even see an...

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Mangler.js javascript aggregators

Mangler.js‘ new .aggregate() function helps you do calculations on sets of values with the least amount of coding. Syntax As usual, it comes in two flavours: as a static utility function or as a...

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Mangular.js

I recently started having a look at AngularJS to replace HTML + jQuery spaghetti code, and it is pretty neat. I looked at the todo example on the main website and as simple as it may be, I do...

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There is no cow level

I’m happy to report that there is no cow level in Diablo 3.

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Upgrading Eclipse 4.4 Luna to 4.5 Mars

Eclipse 4.5 Mars was recently released at the end of June 2015. Upgrading is easy as usual and I didn’t experience any errors this time around. Although the lack of a new logo was a bit of a...

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Overlap2D 0.1.0 release

Overlap2D is a WYSIWYG UI, scene and level editor by UnderwaterApps, which was released as open source earlier this year. Its goal is to separate the game engine from content creation. Currently, it...

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NumGuess for Haskell, Crystal and Swift

Three new versions of NumGuess have been released this week: The Haskell version was long outstanding, but it is finally here. It was a tricky language at first look, took some trial and error to get...

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It’s never late to celebrate

Although 1st January came and went without a post, CodeBin is now officially 3 years old. As my regular readers (if any) know by now, it is time for another recap. Here’s what’s happened in 2015… Well,...

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Coming soon: Day of The Tentacle Remastered

Originally released by LucasArts in 1993, Day of The Tentacle to me and many is one of the greatest adventure games of all time. I played through it at least a dozen times, both the floppy and the full...

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NumGuess S-Lang and guideline updates

There was another release in the NumGuess family recently: S-Lang script. I’m still looking for more implementations to add, if you have any ideas please contribute or let me know and I’ll write it.;)...

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